Wednesday, December 05, 2001

I think the Tactics' programmers were hitting the crackpipe while they designed Deep Dungeon. I mean, besides the fact that it's pitch dark so you can't even see the terrain until you kill someone and their soul crystallizes, the names to me make absolutely no sense, with relevance to the battlegrounds or to one another (yes, I know that Nogias is Saigon backwards, and that similarly Mlapan is napalm backwards, but even so)...and weirdest of all is what you get when you press the select button for information the Level names. Umm.. yeah... whatever, dude. Whatever. o_o

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